Nodes > Inputs > Engine
Camera Aspect
Aspect ratio (width / height) of the camera.
Camera Direction
Direction vector that the camera is facing.
Camera Far
Far plane distance of the camera.
Camera Near
Near plane distance of the camera.
Camera Position
World position of the camera.
Camera Right
Camera’s right facing direction vector.
Camera Up
Camera’s up facing direction vector.
Delta Time
Time elapsed since last frame.
Depth
Returns the camera depth of the surface
Elapsed Time
Total time elapsed.
Screen Texture
Texture of the screen rendered up to this point.
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