Latest updates 2020-06-11
The Material Editor is a new way to create your own custom materials without writing any code!
Learn about what materials are, what shaders are, and how to make your first Material in the Material Editor.
If this is your first time creating a material or playing with shaders, make sure to check out the Material Editor Introduction which presents a high level walkthrough of the Material Editor system.
This guide will walk you through the different UIs of the Material Editor, as well as keyboard shortcuts.
Learn shortcuts that will help speed up Material Editor development.
- Parameters Guide - Create an interface for your material to be edited outside of the Material Editor
- PBR Lighting Overview - Learn how PBR works within Material Editor
- Material Library - See a list of the built in materials made with the Material Editor
- Sub-Graph Overview - See a list of sub-graphs that you can integrate into your graph
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