The Cricket Helmet Template lets users create a customizable cricket helmet. This template is a great starting point to easily feature your own 2D artwork in a Face Lens. It comes with a configurable 3D cricket helmet which you can recolor and decorate with any image you like.
The template also features Face Mask Effects you can recolor and replace. This guide covers how to customize the cricket helmet and face mask effects, as well as how to import your own custom logo and face mask patterns.
To customize the cricket helmet, select the
Cricket Helmet Controller [EDIT_ME] object in the
Objects panel and adjust its settings in the
Inspector panel. The sections below walk through each of the customizable settings.
Changing the Logo
You can replace the logo on the cricket helmet by changing the
Logo Texture property to the texture of your choosing.
The template includes a few example logos you can try out. You can find them in the
Resources panel under the "Logos" folder.
To bring in your own image as a logo, select
Add New -> Import Files in the
Resources panel. Alternatively, you can drag and drop any image from your computer to the
Adjusting the Logo
You can adjust the logo size using the
Logo Size slider.
You can adjust the logo position using the
Logo Offset X and
Logo Offset Y sliders.
You can also adjust the logo's appearance by changing the
Logo Blend Mode dropdown. Available blend modes are Normal, Screen, and Multiply.
Coloring the Cricket Helmet
You can edit the cricket helmet 's color in the
Inspector panel by changing the
Helmet Cap Color and
Helmet Cushions Color properties.
Toggling the Face Paint
You can turn the face paint effect on or off by checking the
Show Face Paint checkbox.
Recoloring the Face Paint
You can change the colors used in the face paint by adjusting the
Primary Face Paint Color and
Secondary Face Paint Color properties in the
Changing the Face Paint Patterns
You can change the Face Paint pattern by selecting a default pattern from the dropdown labeled
Face Paint Pattern.
Creating Custom Face Paint Patterns
You can use your own textures to create a Face Paint pattern by unchecking the box labeled
Use Default Pattern.
To bring in your own image as a face paint pattern texture, select
Add New -> Import Files in the
Resources panel, or drag and drop any image from your computer to the
You can replace the face paint pattern textures by changing the
Primary Face Paint Texture and
Secondary Face Paint Texture properties.
Toggling the Cricket Bat Animation
The template include a 2D Animation which can be trigger to play when you open your mouth by default.
You can also change the animation trigger by changing the
Animation Trigger dropdown.
You can choose time in seconds before the event can be triggered again by changing the
Trigger Disable Time.
Previewing Your Lens
You're now ready to preview your Face Lens. To preview your Lens in Snapchat, follow the Pairing to Snapchat guide.
Please refer to the guides below for additional information:
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