The Sunglasses template allows users to create customizable sunglasses. The template comes with five different sunglasses types. The template allows you to tune the material, color and lenses of the sunglasses. Additionally, the template supports sunglasses for two faces. This guide covers how to customize the sunglasses and add a custom reflection to the lenses.
Customize the Sunglasses
To customize the sunglasses, select the
Sunglasses Controller [EDIT_ME] object in the
Objects panel and adjust its settings in the
The sections below walk through each customizable setting.
Coloring the Frame
You can edit the frame’s color in the
Inspector panel by selecting and editing the
Frame Color property.
Changing the Frame Type
Choose a frame type by selecting a frame from the
Frame Type dropdown menu.
Changing the Frame Material
Change the frame material by selecting a material from the
Frame Material dropdown menu. The available frame materials are Matte, Metallic and Glossy.
If you wish to have a transparent frame, check the
Clear Frame checkbox. When checked, the
Frame Alpha slider allows you to adjust the amount of transparency.
Adjust the Frame Size and Position
You can adjust the frame size using the
Frame Size slider.
You can also adjust the frame position using the
Frame Offset slider.
Coloring the Lenses
You can edit the color of the lenses in the
Inspector panel by changing the
Lens Color property.
For more transparent Lenses, adjust the
Lens Alpha slider.
Adjusting the Lens Roughness
You can adjust the lens reflectivity by adjusting the
Lens Roughness slider.
The Sunglasses template allows you to use a simple 2D image as a custom reflection. To use a custom reflection, enable the
Custom Reflection checkbox.
The custom reflection will not be influenced by the environment map
Changing the Custom Reflection
Edit the custom reflection’s texture by changing the
Reflection Texture property to your own custom texture. To import a custom texture into Lens Studio, select
Add new -> Import Files in the
Reflection Intensity slider to define how prominent your custom reflection is.
A custom sprite can be added to the lenses as well. Unlike the custom reflection, the custom sprites are attached to the frames and rotate with the sunglasses. To enable the custom sprite, check the
Custom Sprite checkbox.
Changing the Custom Sprite
You can change the custom sprite’s texture by changing the
Sprite Texture property to a custom texture you’ve imported into Lens Studio.
Make sure the imported sprite texture is not transparent so it can be blended with the lens reflection.
Adjusting the Custom Sprite
You can adjust the custom sprite’s visibility by changing the
Sprite Intensity slider.
You can adjust the custom sprite’s size using the
Sprite Size slider.
Finally, you can adjust the custom sprite’s position using the
Sprite Offset X and
Sprite Offset Y sliders.
Changing the Environment Map
You can change the environment map by changing the
Diff Texture and
Spec Texture properties to the environment map textures of your choosing.
The template includes a handful of environment maps that you can try out. You can find them under the
Environment Map folder in the
Adjust the brightness of the environment map by changing the
Adjust the rotation of the environment map by changing the
Support for Two Heads
The Sunglasses template supports two heads wearing the same sunglasses. To enable two head support, check the
Two Heads checkbox.
Previewing Your Lens
You’re now ready to preview your Lens. To preview your lens in Snapchat, follow the Pairing to Snapchat guide.
Please refer to the guides below for additional information:
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