Returns the material’s “Instance Count” parameter, which controls how many instances of the mesh will be drawn each time the material is rendered.
Instance ID of the instance being drawn. Used with the material’s “Instance Count” property.
Ratio of the current Instance ID compared to the total Instance Count. Useful when the material’s “Instance Count” is greater than 1, which causes multiple instances of the mesh to be drawn.
Returns 1 if the surface is front facing, 0 if back facing.
Outputs the total number of primitives in the mesh being rendered.
Screen coordinates of the current surface.
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